Combat Demo

14 comments
Here is the newest version of the combat demo. It is nowhere near done and has quite a few bugs, but this is what we have been working on. Let us know what you think! If the other team just stops attacking, you have to reload the game. In case you don't know how to run a .swf, just open it with your browser, like firefox or chrome.

http://www.mediafire.com/file/t20h79udm5u2ma0/combatdemo.swf

14 comments:

  1. Looks good. By the way it's handgs sometimes, because it's a demo I think. As i understand, the affecting of Char attributes hasn't done yet?

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    1. You're right! It's just a demo for now, it hasn't been linked with the game.

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  2. Pretty great! Loving it so far but just out of curiosity when will man on man sex scenes be added?

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  3. It might be helpful to add an indicator to show which of your party members is about to take their action. I feel like damage numbers should also pop up when your party is hit.

    You also need to reverse which health bar belongs to which enemy. Leftmost healthbar currently belongs to the rightmost enemy, which is slightly confusing.

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  4. Looks good, keep working, we wait!)

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  5. Will you guys ever update the old version.? I'm just asking because I prefer the old models

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  6. Will there be stat values for clothing & weapons?

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    Replies
    1. Not planned, I think Meismike is planning to use characters stats only.

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  7. I love what you guys have done so far! I have a question, will there be an option to change the strumpet's facial expressions in future version? Example: you can go to the clothing shop and change a strumpet's facial expression for (X)amount of cash. Anyways, looking forward to future updates!

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  8. Looks amazing, your progress it really good. I had a thought. It might be useful to introduce some form of automation of tasks, as once you have a few strumpets the time taken to use all their stamina gets pretty long

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